Results for spec/glsl-1.50/built-in constants/gl_MaxGeometryOutputComponents

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0.118232965469
Info
Returncode: 1

Errors:
Failed to compile shader gl_MaxFragmentInputComponents: 0:5(62): error: array size must be > 0

Failed to compile shader gl_MaxFragmentInputComponents: 0:5(62): error: array size must be > 0

Failed to compile shader gl_MaxFragmentInputComponents: 0:5(62): error: array size must be > 0

Failed to compile shader gl_MaxGeometryOutputComponents: 0:5(63): error: array size must be > 0

Failed to compile shader gl_MaxGeometryOutputComponents: 0:5(63): error: array size must be > 0

Failed to compile shader gl_MaxGeometryOutputComponents: 0:5(63): error: array size must be > 0



Output:
Command /mnt/old_local/devel/nouveau/REPO_SSH/piglit/bin/built-in-constants tests/spec/glsl-1.50/minimum-maximums.txt -fbo -auto
Traceback
None
dmesg
None

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